Hi! I’m Vineet, a multi-disciplinary designer and a creative technologist passionate about shaping a future where artificial intelligence and immersive technologies converge to augment human intelligence.

Currently innovating as a senior designer at SLB Software Technology Innovation Center.

Due to confidentiality and NDA restrictions only brief explanations are provided.
Feel free to connect with me to learn more

EgoSense AI

Project Lead • Designer
AI Models • AR experiences
YEAR 2024
AI • ML • CV • XR

A research initiative to develop a multi-modal AI system for enhanced scene and context understanding specific to the energy sector. This system enables AI-driven, context-aware AR experiences to improve decision-making and optimize industry workflows. The system models are trained on ego-centric data collected using Meta Project Aria glasses.

Digital Twin

LEAD DESIGNER, LIAISON
3D WEB Experience
YEAR 2022
UNITY ENGINE • WEBGL

An initiative to explore and demonstrate the potential of digital twins for energy industry. The initiative involved a suite of internal projects and efforts in collaboration with technology partners like Unity Technologies and NVIDIA.

The POC developed in collaboration with Unity Technologies was showcased at SLB Digital Forum 2022

AR Tours

LEAD Designer, UNITY DEV
MS HOLOLENS APP
YEAR 2021
VOL. VIDEO• SPATIAL ANCHORS

An innovative augmented reality experience designed for visitors of large facilities. The guided tour allows visitors to navigate the facilities independently while offering a more engaging and informative experience. The tour provides a comprehensive HSE orientation, ensuring visitors are well-informed about safety protocols as they explore the site.

Project Kopi

LEAD Designer, DEVELOPER
WEB APPS, MOBILE APPS
YEAR 2023
3D VIZ

An array of spikes to explore 3D capture, Reconstruction and Visualization of physical assets ranging from large scale facilities to equipment of different sizes. The digitized assets were further used in web, AR, and VR applications enabling industry specific workflows. A mix of active and passive capture methods were explored and reconstruction techniques like Photogrammetry, NeRFs, Gaussian Splatting were used.

Born and raised in India, I've always had a knack for technology and creative pursuits. It was during my architecture thesis in 2015 when I got sucked into the realm of AR/VR.

With excitement and hunger to learn more, I went to study HCI at IIT Bombay, where I joined the Immersive Media Experience Design (IXMD) Lab and focused on design for immersive media throughout my masters program.

My background in architecture and digital design, coupled with a deep understanding of innovative technologies, shapes and informs my creative yet grounded approach by embracing constraints.

I'm driven by a desire to shape the future, not just witness it.